Title |
Special Type |
Text |
Arcade Game |
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Shuffle your deck, then reveal the top 3 cards of it. If at least 2 of those cards share the same name, put all of the ones with that name into your hand and shuffle the rest into your deck. If none of them do, shuffle all 3 into your deck. |
Bill |
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Draw 2 cards. |
Bill's Maintenance |
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If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards. |
Bill's Teleporter |
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Flip a coin. If heads, draw 4 cards. |
Blaine's Gamble |
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Discard any number of other cards from your hand, then flip a coin. If heads, draw twice that many cards. |
Blaine's Last Resort |
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You can't play this card if you have any cards in your hand other than Blaine's Last Resort. Show your hand to your opponent, then draw 5 cards. |
Blaine's Quiz #1 |
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Put a Basic Pokémon or Evolution card from your hand face down in front of you and tell your opponent its name. Your opponent guesses the length of that Pokémon. Flip the card over. If your opponent guessed right, he or she draws 2 cards. If your opponent guessed wrong, you draw 2 cards. Either way, return the card to your hand. |
Blaine's Quiz #2 |
|
Put a card from your hand face down in front of you. Your opponent guesses whether it is an Energy card, a Trainer card, or a Pokémon (Basic or Evolution) card. Flip the card over. If your opponent guessed right, he or she draws 2 cards. If your opponent guessed wrong, you draw 2 cards. Either way, return the card to your hand. |
Blaine's Quiz #3 |
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Put a Basic Pokémon or Evolution card from your hand face down in front of you and tell your opponent the name of an attack of that card. Your opponent guesses the name of that card. Flip the card over. If your opponent guessed right, he or she draws 3 cards. If your opponent guessed wrong, you draw 3 cards. Either way, return the card to your hand. |
Challenge! |
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Ask your opponent if he or she accepts your challenge. If your opponent declines (or if both Benches are full), draw 2 cards. If your opponent accepts, each of you searches your decks for any number of Basic Pokémon cards and puts them face down onto your Benches. (A player can't do this if his or her Bench is full.) When you both have finished, shuffle your decks and turn those cards face up. |
Computer Search |
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Discard 2 other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. |
Copycat |
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Shuffle your hand into your deck. Then, count the number of cards in your opponent's hand and draw that many cards. |
Energy Amplifier |
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Choose an Energy card in your hand, show it to your opponent, and shuffle it into your deck. Then flip a coin. If heads, search your deck for up to 3 basic Energy cards. Show them to your opponent, and put them into your hand. Shuffle your deck afterward. |
Energy Search |
ordinary |
Search your deck for a basic Energy card and put it into your hand. Shuffle your deck afterward. |
Erika |
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You may draw up to 3 cards, then your opponent may draw up to 3 cards. |
Erika's Maids |
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Trade 2 of the other cards in your hand for up to 2 Basic Pokémon and/or Evolution cards with Erika in their names from your deck. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward. |
Fervor |
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Show the top 3 cards of your deck to all players. Put any Fire Energy cards there into your hand and discard the rest. |
Gambler |
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Shuffle your hand into your deck. Flip a coin. If heads, draw 8 cards. If tails, draw 1 card. |
Good Manners |
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In order to play this card, you can't have any Basic Pokémon cards in your hand. Show your hand to your opponent, then search your deck for a Basic Pokémon card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. |
Item Finder |
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Discard 2 other cards from your hand in order to put a Trainer card from your discard pile into your hand. |
Lt. Surge's Treaty |
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Your opponent chooses 1 of the following: everyone chooses 1 of his or her own Prizes and puts it into his or her hand, or you draw a card. |
Lucky Stadium |
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Once during each player's turn (before attacking), that player may flip a coin. If heads, that player draws a card. |
Mary |
|
Draw 2 cards. Then, shuffle 2 cards from your hand into your deck. |
Mary's Impulse |
supporter |
Flip a coin until you get tails. For each heads, draw 2 cards. |
Master Ball |
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Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it your opponent, then put it into your hand. Shuffle the rest into your deck. |
Masterball |
ordinary |
Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it to your opponent, and put it into your hand. Shuffle the rest into your deck. |
Misty's Wish |
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Look at 1 of your Prize cards. Then, ask your opponent if you may switch that card with 1 of the cards in your hand. If your opponent accepts and if you have any other cards in your hand, switch those cards. If your opponent declines, return the Prize card face down and draw a card. |
PokéGear |
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Look at the top 7 cards of your deck. If any of them are Trainer cards, you may show 1 of them to your opponent and put it into your hand. Shuffle your deck afterward. You can't play any more Trainer cards this turn. |
Pokémon March |
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Your opponent may search his or her deck for 1 Basic Pokémon card and put it onto his or her Bench. Then, you may search your deck for 1 Basic Pokémon card and put it onto your Bench. Then, each player shuffles his or her deck. (A player can't do any of this if his or her Bench is full.) |
Pokemon Personality Test |
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Put an Evolution card from your hand face down in front of you. Your opponent guesses whether it is a Pokémon card with Light in its name, a Pokemon card with Dark in its name or neither one. Flip the card over. If your opponent guessed right he or she draws 3 cards. If your opponent guessed wrong, you draw three cards. Either way, return the card to your hand. |
Pokémon Trader |
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Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward. |
Professor Elm |
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Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn. |
Professor Oak |
|
Discard your hand, then draw 7 cards. |
Professor Oak's Research |
supporter |
Shuffle your hand into your deck, then draw 5 cards. |
Sabrina's Gaze |
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Each player shuffles his or her hand into his or her deck and draws a new hand of the same number of cards. |
Secret Mission |
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Look at your opponent's hand. Then, you may discard as many other cards as you want from your hand and draw that many cards. |